Blender
Xebec Project
2025
My second time modeling a fully-rigged ship. This project was far more successful then my previous one. Mostly because of the flexibility of the non-destructive and generative modeling workflows.
Lowpoly Skeleton
2025
Skeleton model with a poly count under 15,000.
Tree Asset
2022
Attempt at a photo-real tree, with heavy use of instancing.
Wheels of the Primal Gates
2021
My interpretation of the guardians of the primal gates from Conquest of Elysium 4 by Illwinter Game Design.
Bone Dragon
2021
Side-project made from the results of trying to make an anatomically accurate dragon. One of the best renders I have done.
Solaren Video Remake
2020
3D animation illustrating the Solaren space solar power system. Made with Blender, this is the first large scale project I worked on.